đź’™ Support AMV Cubic UV Baker

AMV Cubic UV Baker is a free browser-based tool created for artists who need a fast, practical way to bake tileable textures into existing OBJ UV maps.

The tool is developed, maintained and hosted independently by its creator. There are no subscriptions, no required accounts, no paid unlocks, and no artificial limits placed between you and the actual work. Because apparently letting people simply use a useful tool is now a radical design philosophy. Humanity will recover, probably.

If this tool saves you time, helps your workflow, or gives you one less reason to argue with stretched UV islands at three in the morning, you can support the project with an optional donation.


🛠️ Why support helps

Support helps keep AMV Cubic UV Baker online, maintained and improved. It also makes it easier to create more small, focused tools for digital artists, 3D creators, texture makers and asset developers.

Every contribution helps with practical things: hosting, testing, improvements, documentation, new features, and the slow but noble war against annoying little workflow problems that big software often leaves for artists to suffer through in silence.


🎨 What stays free

AMV Cubic UV Baker will remain free to use for personal and commercial work. You can use it to create textures for renders, 3D products, game assets, freebies, merchant resources, personal experiments or commercial projects, according to your own rights to the source files you use.

Supporting the project is appreciated, but it is never required. The tool is here to be used, not to hold your UV maps hostage behind a velvet rope.


đź’ł PayPal support

Support is handled through a PayPal donation link. You can choose any amount that feels right for you.

When you use the PayPal link, the payment process is handled directly by PayPal under PayPal’s own terms and privacy policy. This website simply provides the support link and does not handle payment details on this page.

Support this tool


🌱 Thank you

Whether you support the project financially, share it with another artist, test it on strange OBJ files from the depths of someone’s export folder, or simply use it in your own work — thank you.

Small independent tools grow because artists actually use them, talk about them, break them in interesting ways, and help make them better. This project is part of the webpackk.com creative tools network and will keep growing one useful little problem at a time.